The world mover result used by the world mover.
| Property | Description |
|---|---|
| collisionResults | All the individual MoverCollision results for all iterations. Multiple non-unique contacts for the same PhysicsShape may be returned due to iterations, overlapping and casting. This is only populated if PhysicsQuery.WorldMoverInput.collisionResults is true. |
| transform | The final transform the mover finished at. The transform rotation is always the same as the PhysicsQuery.WorldMoverInput.transform provided. |
| velocity | The final velocity the mover finished at. |
| Method | Description |
|---|---|
| Dispose | Dispose of any allocated memory for the collision results. |