Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

PhysicsQuery.WorldMoverResult.collisionResults

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public collisionResults;

Description

All the individual MoverCollision results for all iterations. Multiple non-unique contacts for the same PhysicsShape may be returned due to iterations, overlapping and casting. This is only populated if PhysicsQuery.WorldMoverInput.collisionResults is true.