class in Unity.Properties
/
Inherits from:Unity.Properties.Property_2
A ReflectedMemberProperty<T0,T1> provides strongly typed access to an underlying Reflection.FieldInfo or Reflection.PropertyInfo object.
The implementation uses slow reflection calls internally. This is intended to be used as an intermediate solution for quick editor iteration.
| Constructor | Description |
|---|---|
| ReflectedMemberProperty_2 | Initializes a new ReflectedMemberProperty<T0,T1> instance for the specified Reflection.FieldInfo. |
| Property | Description |
|---|---|
| IsReadOnly | Gets a value indicating whether the property is read-only or not. |
| Name | Gets the name of the property. |
| Method | Description |
|---|---|
| Accept | Call this method to invoke IPropertyVisitor.Visit with the strongly typed container and value. |
| DeclaredValueType | Returns the declared value type of the property. |
| GetAttribute | Returns the first attribute of the given type. |
| GetAttributes | Returns all attribute of the given type. |
| GetValue | Returns the property value of a specified container. |
| HasAttribute | Returns true if the property has any attributes of the given type. |
| SetValue | Sets the property value of a specified container. |
| Method | Description |
|---|---|
| AddAttribute | Adds an attribute to the property. |
| AddAttributes | Adds a set of attributes to the property. |