Version: Unity 6.5 Alpha (6000.5)
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  • C#

math.uint4x2

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Declaration

public static uint4x2 uint4x2(uint4 c0, uint4 c1);

Parameters

Parameter Description
c0 The matrix column c0 will be set to this value.
c1 The matrix column c1 will be set to this value.

Returns

uint4x2 uint4x2 constructed from arguments.

Description

Returns a uint4x2 matrix constructed from two uint4 vectors.


Declaration

public static uint4x2 uint4x2(uint m00, uint m01, uint m10, uint m11, uint m20, uint m21, uint m30, uint m31);

Parameters

Parameter Description
m00 The matrix at row 0, column 0 will be set to this value.
m01 The matrix at row 0, column 1 will be set to this value.
m10 The matrix at row 1, column 0 will be set to this value.
m11 The matrix at row 1, column 1 will be set to this value.
m20 The matrix at row 2, column 0 will be set to this value.
m21 The matrix at row 2, column 1 will be set to this value.
m30 The matrix at row 3, column 0 will be set to this value.
m31 The matrix at row 3, column 1 will be set to this value.

Returns

uint4x2 uint4x2 constructed from arguments.

Description

Returns a uint4x2 matrix constructed from from 8 uint values given in row-major order.


Declaration

public static uint4x2 uint4x2(uint v);

Parameters

Parameter Description
v uint to convert to uint4x2

Returns

uint4x2 Converted value.

Description

Returns a uint4x2 matrix constructed from a single uint value by assigning it to every component.


Declaration

public static uint4x2 uint4x2(bool v);

Parameters

Parameter Description
v bool to convert to uint4x2

Returns

uint4x2 Converted value.

Description

Returns a uint4x2 matrix constructed from a single bool value by converting it to uint and assigning it to every component.


Declaration

public static uint4x2 uint4x2(bool4x2 v);

Parameters

Parameter Description
v bool4x2 to convert to uint4x2

Returns

uint4x2 Converted value.

Description

Return a uint4x2 matrix constructed from a bool4x2 matrix by componentwise conversion.


Declaration

public static uint4x2 uint4x2(int v);

Parameters

Parameter Description
v int to convert to uint4x2

Returns

uint4x2 Converted value.

Description

Returns a uint4x2 matrix constructed from a single int value by converting it to uint and assigning it to every component.


Declaration

public static uint4x2 uint4x2(int4x2 v);

Parameters

Parameter Description
v int4x2 to convert to uint4x2

Returns

uint4x2 Converted value.

Description

Return a uint4x2 matrix constructed from a int4x2 matrix by componentwise conversion.


Declaration

public static uint4x2 uint4x2(float v);

Parameters

Parameter Description
v float to convert to uint4x2

Returns

uint4x2 Converted value.

Description

Returns a uint4x2 matrix constructed from a single float value by converting it to uint and assigning it to every component.


Declaration

public static uint4x2 uint4x2(float4x2 v);

Parameters

Parameter Description
v float4x2 to convert to uint4x2

Returns

uint4x2 Converted value.

Description

Return a uint4x2 matrix constructed from a float4x2 matrix by componentwise conversion.


Declaration

public static uint4x2 uint4x2(double v);

Parameters

Parameter Description
v double to convert to uint4x2

Returns

uint4x2 Converted value.

Description

Returns a uint4x2 matrix constructed from a single double value by converting it to uint and assigning it to every component.


Declaration

public static uint4x2 uint4x2(double4x2 v);

Parameters

Parameter Description
v double4x2 to convert to uint4x2

Returns

uint4x2 Converted value.

Description

Return a uint4x2 matrix constructed from a double4x2 matrix by componentwise conversion.