Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

int4x2

struct in Unity.Mathematics

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

A 4x2 matrix of ints.

Static Properties

Property Description
zeroint4x2 zero value.

Properties

Property Description
c0Column 0 of the matrix.
c1Column 1 of the matrix.
this[int]Returns the int4 element at a specified index.

Constructors

Constructor Description
int4x2Constructs a int4x2 matrix from two int4 vectors.

Public Methods

Method Description
EqualsReturns true if the int4x2 is equal to a given int4x2, false otherwise.
GetHashCodeReturns a hash code for the int4x2.
ToStringReturns a string representation of the int4x2.

Operators

Operator Description
int4x2Implicitly converts a single int value to a int4x2 matrix by assigning it to every component.
int4x2Explicitly converts a single bool value to a int4x2 matrix by converting it to int and assigning it to every component.
int4x2Explicitly converts a bool4x2 matrix to a int4x2 matrix by componentwise conversion.
int4x2Explicitly converts a single uint value to a int4x2 matrix by converting it to int and assigning it to every component.
int4x2Explicitly converts a uint4x2 matrix to a int4x2 matrix by componentwise conversion.
int4x2Explicitly converts a single float value to a int4x2 matrix by converting it to int and assigning it to every component.
int4x2Explicitly converts a float4x2 matrix to a int4x2 matrix by componentwise conversion.
int4x2Explicitly converts a single double value to a int4x2 matrix by converting it to int and assigning it to every component.
int4x2Explicitly converts a double4x2 matrix to a int4x2 matrix by componentwise conversion.
operator -Returns the result of a componentwise subtraction operation on two int4x2 matrices.
operator --Returns the result of a componentwise decrement operation on an int4x2 matrix.
operator !=Returns the result of a componentwise not equal operation on two int4x2 matrices.
operator *Returns the result of a componentwise multiplication operation on two int4x2 matrices.
operator /Returns the result of a componentwise division operation on two int4x2 matrices.
operator &Returns the result of a componentwise bitwise and operation on two int4x2 matrices.
operator %Returns the result of a componentwise modulus operation on two int4x2 matrices.
operator ^Returns the result of a componentwise bitwise exclusive or operation on two int4x2 matrices.
operator +Returns the result of a componentwise addition operation on two int4x2 matrices.
operator +Returns the result of a componentwise unary plus operation on an int4x2 matrix.
operator ++Returns the result of a componentwise increment operation on an int4x2 matrix.
operator <Returns the result of a componentwise less than operation on two int4x2 matrices.
operator <<Returns the result of a componentwise left shift operation on an int4x2 matrix by a number of bits specified by a single int.
operator <=Returns the result of a componentwise less or equal operation on two int4x2 matrices.
operator ==Returns the result of a componentwise equality operation on two int4x2 matrices.
operator >Returns the result of a componentwise greater than operation on two int4x2 matrices.
operator >=Returns the result of a componentwise greater or equal operation on two int4x2 matrices.
operator >>Returns the result of a componentwise right shift operation on an int4x2 matrix by a number of bits specified by a single int.
operator |Returns the result of a componentwise bitwise or operation on two int4x2 matrices.
operator ~Returns the result of a componentwise bitwise not operation on an int4x2 matrix.