Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

bool4x3

struct in Unity.Mathematics

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Description

A 4x3 matrix of bools.

Properties

Property Description
c0Column 0 of the matrix.
c1Column 1 of the matrix.
c2Column 2 of the matrix.
this[int]Returns the bool4 element at a specified index.

Constructors

Constructor Description
bool4x3Constructs a bool4x3 matrix from three bool4 vectors.

Public Methods

Method Description
EqualsReturns true if the bool4x3 is equal to a given bool4x3, false otherwise.
GetHashCodeReturns a hash code for the bool4x3.
ToStringReturns a string representation of the bool4x3.

Operators

Operator Description
bool4x3Implicitly converts a single bool value to a bool4x3 matrix by assigning it to every component.
operator !Returns the result of a componentwise not operation on a bool4x3 matrix.
operator !=Returns the result of a componentwise not equal operation on two bool4x3 matrices.
operator &Returns the result of a componentwise bitwise and operation on two bool4x3 matrices.
operator ^Returns the result of a componentwise bitwise exclusive or operation on two bool4x3 matrices.
operator ==Returns the result of a componentwise equality operation on two bool4x3 matrices.
operator |Returns the result of a componentwise bitwise or operation on two bool4x3 matrices.