Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

Quaternion.Quaternion

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Parameters

Parameter Description
v The quaternion to be converted to a Quaternion.

Returns

Quaternion The converted Quaternion result.

Description

Converts a quaternion to a Quaternion.

An implicit conversion operator that converts an input quaternion value to a Quaternion.

// Attach this script to a GameObject.
using UnityEngine;
using Unity.Mathematics;

public class Example_QuaternionImplicit : MonoBehaviour { void Start() { // Create a Unity.Mathematics quaternion (x, y, z, w) quaternion qMath = new quaternion(0.1f, 0.2f, 0.3f, 0.9f); Debug.Log("Input Unity.Mathematics.quaternion is: " + qMath.ToString());

// Implicitly convert Unity.Mathematics.quaternion to UnityEngine.Quaternion Quaternion qEngine = qMath; Debug.Log("Result UnityEngine.Quaternion is: " + qEngine.ToString()); } }