Version: Unity 6.5 Alpha (6000.5)
Language : English
Configuring global particle properties
Particle movement patterns

Particle movement

Resources for configuring particleA small, simple image or mesh that is emitted by a particle system. A particle system can display and move particles in great numbers to represent a fluid or amorphous entity. The effect of all the particles together creates the impression of the complete entity, such as smoke. More info
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movement.

Topic Description
Particle movement patterns Understand how the Noise module adds turbulence to particle movement.
Particle velocity Understand how velocity-based Particle SystemA component that simulates fluid entities such as liquids, clouds and flames by generating and animating large numbers of small 2D images in the scene. More info
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modules can calculate and control particle velocity.
Create particles that change velocity over time Create effects like smoke or embers, by configuring particles to change in velocity based on how long they have existed.
Particle rotation Understand how rotation-based Particle System modules can calculate and control particle rotation based on their speed or lifetime.

Additional resources

Configuring global particle properties
Particle movement patterns