Explore the properties of the Graph Toolkit overlay to perform common actions.
Use the Graph Toolkit overlay to save, toggle windows on and off, and view the graph hierarchy through breadcrumbs. You can use Unity’s overlay system to add additional buttons.
For more information about how to display, hide, or change the position of an overlay, refer to Change the appearance and position of an overlay. For information about other overlays, refer to the Overlays reference.
The Graph Toolkit overlay contains the following properties:
| Property | Description |
|---|---|
| Save | Saves changes to the graph. This property is available only when Asset Management is enabled in the overlay. |
Show in Project WindowA window that shows the contents of your Assets folder (Project tab) More infoSee in Glossary |
Highlights the graph asset in the Project window. This property is available only when Asset Management is enabled in the overlay. |
| Breadcrumbs | Shows a graph hierarchy and nesting, so you can navigate between levels. |
| Blackboard | Displays or hides the Blackboard window, which you can use to create and manage variables. |
| Graph InspectorA Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. More info See in Glossary |
Displays or hides the Graph Inspector window, which you can use to view and modify the settings of graph elements. |
| Asset Management | Adds or removes the Show and Show in Project Window buttons from the overlay. |
| Error Notifications | Displays or hides the number of errors in the graph. |
| MiniMap | Displays or hides a small overview of the entire graph. |