Version: Unity 6.5 Alpha (6000.5)
Language : English
Customize the grid
Overlays

Grid and snap shortcuts

Use these default Editor shortcuts to perform actions on the grid.

To change these default keyboard shortcuts, use the Shortcuts Manager.

Action Default shortcut Description
Move Grid to Handle Position Ctrl+; (macOS: Cmd+;) Move the grid to the position of the selected GameObjectThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info
See in Glossary
’s handle.
Move Grid to Active Object Position Ctrl+ (macOS: Cmd+) Move the grid to the position of the selected GameObject.
Decrease Grid Size Ctrl+[ (macOS: Cmd+[) Decrease the size of the grid.
Align to Grid Ctrl+Shift+\ (macOS: Cmd+Shift+\) Align the rotation of the selected GameObject to the rotation of the grid.
Reset to World Ctrl+/ (macOS: Cmd+/) Reset the position and rotation of the grid to the world origin.
Push To Grid Ctrl+\ (macOS: Cmd+\) Move the selected GameObject to the nearest grid point.
Align Grid To Active Object Rotation Ctrl+Shift+ (macOS: Cmd+Shift+) Align the rotation of the grid to the rotation of the selected GameObject.
Toggle snapping \ Toggle grid snapping on or off.
Increase Grid Size Ctrl+] (macOS: Cmd+]) Increase the size of the grid.
Apply Last Custom Values Ctrl+Shift+/ (macOS: Cmd+Shift+/) Apply the last custom position and rotation values you set for the grid.
Align Grid to Handle Rotation Ctrl+Shift+; (macOS: Cmd+Shift+;) Align the rotation of the grid to the rotation of the handle of the selected GameObject.

Additional resources

Customize the grid
Overlays