Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

PositionChangedEventArgs

struct in UnityEngine.Windowing

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Description

Arguments for position changed event of a window.

using UnityEngine;
using UnityEngine.Windowing;

public class WindowingTest : MonoBehaviour { GameWindow mainWindow;

private void Awake() { mainWindow = GameWindow.Main; }

private void OnEnable() { // Register the callback mainWindow.RegisterPositionChangedCallback(WindowMovedCallback); }

private void OnDisable() { // Unregister the callback mainWindow.UnregisterPositionChangedCallback(WindowMovedCallback); }

private void WindowMovedCallback(GameWindow window, PositionChangedEventArgs args) { Debug.Log($"Main window moved to: {args.Position.x}, {args.Position.y}"); Debug.Log($"Current display of main window: {args.DisplayInfo.name}"); } }

Properties

Property Description
DisplayInfoThe display containing the window after the move.
PositionThe position relative to the top-left corner of the display.