Version: Unity 6.4 (6000.4)
LanguageEnglish
  • C#

GameWindow.RegisterPositionChangedCallback

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Declaration

public void RegisterPositionChangedCallback(Action<GameWindow,PositionChangedEventArgs> callback);

Parameters

Parameter Description
callback The callback to invoke when the position changes with GameWindow and PositionChangedEventArgs as parameters.

Description

Registers a callback that is invoked when the window's position changes.

using UnityEngine;
using UnityEngine.Windowing;

public class WindowingTest : MonoBehaviour { GameWindow mainWindow;

private void Awake() { mainWindow = GameWindow.Main; }

private void OnEnable() { // Register the callback mainWindow.RegisterPositionChangedCallback(WindowMovedCallback); }

private void OnDisable() { // Unregister the callback mainWindow.UnregisterPositionChangedCallback(WindowMovedCallback); }

private void WindowMovedCallback(GameWindow window, PositionChangedEventArgs args) { Debug.Log($"Main window moved to: {args.Position.x}, {args.Position.y}"); } }