Version: Unity 6.4 Alpha (6000.4)
LanguageEnglish
  • C#

GraphDatabase.CreateGraph

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Declaration

public static T CreateGraph(string assetPath);

Parameters

Parameter Description
assetPath The relative path for the new asset (e.g., "Assets/Graphs/MyGraph.mygraph").

Returns

T The created graph instance.

Description

Creates a new graph asset of type T at the specified file path.

Use this method to programmatically create a new graph asset of type T at a specific location in the project. The path must be relative to the Unity project folder and must include a valid file extension recognized by the graph importer. If an asset already exists at the specified , this method overwrites it. This method works similarly to UnityEditor.AssetDatabase.CreateAsset but is scoped for Graph assets.