Version: Unity 6.4 Alpha (6000.4)
Language : English
Use build callbacks
Include additional files in a build

Platform build path reference

When you build a Player from scriptsA piece of code that allows you to create your own Components, trigger game events, modify Component properties over time and respond to user input in any way you like. More info
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, or using command-line arguments, you must specify the path for the build location. For certain platforms, this path must also include the build file extension specific to the platform.

The following table lists the platforms that require you to include build file extensions:

Platform Build file extension
Android
  • Android Package: .apk
  • Android App Bundle: .aab
Note: The file extension isn’t required for the following conditions:Instead, specify the folder name for the exported Gradle project or Android App Bundle in the build path.
Windows (Standalone and Server) .exe

Note: The file extension isn’t required when generating a Visual Studio Solution using the Create Visual Studio Solution build setting. Instead, specify the folder name for the generated Visual Studio Solution in the build path.
macOS (Standalone) .app

Note: The file extension isn’t required when generating an Xcode project using the Create Xcode Project build setting. Instead, specify the folder name for the generated Xcode project in the build path.
Linux (Standalone and Server) .x86_64

Additional resources

Use build callbacks
Include additional files in a build