Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

PostProcessingPass.ComputeRequiredMarginsDelegate

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Declaration

public delegate UIElements.PostProcessingMargins ComputeRequiredMarginsDelegate(UIElements.FilterFunction func);

Parameters

Parameter Description
func The filter function value.

Returns

PostProcessingMargins The required margins for that effect for that FilterFunction.

Description

The optional callback to compute the required read and write margins for the effect.