Version: Unity 6.3 Beta (6000.3)
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RayTracingMultiGeometryInstanceConfig.subGeometries

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public RayTracingSubGeometryDesc[] subGeometries;

Description

The geometry configurations the ray tracing instances use.

Refer to the RayTracingAccelerationStructure.AddInstancesIndirect method for additional information regarding how to specify ray tracing instance data that reference geometry entries from this array.

The entries in the array contain data that reference the vertexBuffer and indexBuffer GraphicsBuffers.

Additional resources: RayTracingSubGeometryDesc.