Parameter | Description |
---|---|
owner | The object that owns this shape. This can be NULL if not required. |
int An owner key that must be passed to PhysicsShape.Destroy when destroying the shape.
Set the (optional) owner object associated with this shape and return an owner key that must be specified when destroying the shape with PhysicsShape.Destroy. The physics system provides access to all objects, including the ability to destroy them so this feature can be used to stop accidental destruction of objects that are owned by other objects. You can only set the owner once, multiple attempts will produce a warning. It is also valid to not specify an owner object (NULL) to simply gain an owner key however it can be useful, if simply for debugging purposes and discovery, to know which object is the owner.