Parameter | Description |
---|---|
force | The force to be projected against the shape. |
drag | The drag to apply to the shape in the direction of the force. |
lift | The lift produced by the force. |
wake | Whether the shape body should be woken or not. |
Apply a wind force against a shape with a specified drag and lift. This only has an effect if the shape body is UnityEngine.RigidbodyType2D.Dynamic. This only has an effect of shapes of type Circle, Capsule or Polygon.