| Parameter | Description |
|---|---|
| identifiers | Array of GlobalObjectIds to convert to EntityIds. |
| outputEntityIds | Array of EntityId objects to write to. |
Creates an array of instance IDs based on an array of unique object identifiers.
For each item in identifiers, this method obtains its EntityId and writes it to the corresponding element in outputEntityIds. Both arrays must be the same size.
Any GlobalObjectIds in the identifiers array that can't be resolved are given a value of 0 in the output EntityId array.
This method is slow. Use it sparingly. If you use this method in a large project within other performance-sensitive contexts such as ISerializationCallbackReceiver.OnBeforeSerialize or ISerializationCallbackReceiver.OnAfterDeserialize, it's strongly recommended to profile the performance impact.
Additional resources: GlobalObjectId.GlobalObjectIdentifierToEntityIdSlow