Version: Unity 6.3 LTS (6000.3)
LanguageEnglish
  • C#

Arguments.TargetFramerate

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public static Nullable<int> TargetFramerate;

Description

The target frame rate for the dedicated server process. This is the rate at which the server processes frames.

The target frame rate that Unity parses from the -framerate command-line flag. If the flag isn't present, Unity uses the value from Dedicated Server Player settings. If no value is configured, this property returns null. When set, Unity applies this value to Application.targetFrameRate.

Additional resources: Arguments.TargetFramerate.