Version: Unity 6.3 Beta (6000.3)
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AudioSource.generatorDefinition

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public Audio.IGeneratorDefinition generatorDefinition;

Description

The default IGeneratorDefinition to play next.

When you call AudioSource.Play, the AudioSource will instantiate a Generator from the IGeneratorDefinition.CreateRuntime function and render samples from it as the audio system mixes. The instantiated Generator instance will be assigned to AudioSource.generatorHandle for runtime scripting control while it is playing.