Removed
Pipe
struct in
UnityEngine.Audio
/
Implemented in:UnityEngine.AudioModule
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Obsolete
Types with embedded references are not supported in this version of your compiler.
Description
A bi-directional communication system typically between two logical threads.
One thread is referred to as "control" (main thread typically) and one as "realtime" (audio thread typically).
Using ControlContext and ProcessingContext as keys to the APIs, you can read data the other thread sent you or send data back.