Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

GeneratorInstance.Update

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Declaration

public void Update(Audio.ControlContext context);

Description

Manually update this GeneratorInstance.

This is only valid on nested ProcessorInstances. You must always update any nested ProcessorInstances you have created.

Additional resources: ControlContext.AllocateGenerator, GeneratorInstance.Configure