Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

ControlContext.GetAvailableData

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Declaration

public AvailableData GetAvailableData(Audio.ProcessorInstance processorInstance);

Parameters

Parameter Description
processorInstance The processor to query data for.

Returns

AvailableData A temporary collection of available data.

Description

Access an enumerator to the currently available data on the ProcessorInstance.

Data here has been communicated back and accumulated from the ProcessorInstance itself through ProcessorInstance.Pipe.SendData together with a RealtimeContext or a ProcessorInstance.UpdatedDataContext.

Additional resources: ProcessorInstance.AvailableData