Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

ControlContext.GetAvailableData

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Declaration

public AvailableData GetAvailableData(Audio.Processor processor);

Parameters

Parameter Description
processor The processor to query data for.

Returns

AvailableData A temporary collection of available data.

Description

Access an enumerator to the currently available data on the Processor. This has been communicated back and accumulated from the Processor itself during all the Audio.Processor.IProcessor.RealtimeReturnData calls that happened since the last frame update.

Additional resources: ProcessorAvailableData.