Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

AndroidDisplayOptions

enumeration

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Description

Options to configure how your application renders on Android devices.

Set the value of this enum to displayOptions property.

// This example demonstrates how to disable the default rendering behavior for secondary screens
using UnityEditor;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
using UnityEngine;
class MyCustomBuildProcessor : IPreprocessBuildWithReport
{
    public int callbackOrder => 0;
    public void OnPreprocessBuild(BuildReport report)
    {
        PlayerSettings.Android.displayOptions = AndroidDisplayOptions.None;
    }
}

Properties

Property Description
NoneDisables any configurations for rendering the application.
DetectPresentationDisplayThe Unity Player automatically renders the camera output on a secondary screen.