Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

PerformanceLevelChangeHandler

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public delegate void PerformanceLevelChangeHandler(AdaptivePerformance.PerformanceLevelChangeEventArgs levelChangeEventArgs);

Parameters

Parameter Description
levelChangeEventArgs The performance level change event is sent to the delegate via the level change event argument.

Description

You can subscribe to the performance level event delegate which sends the PerformanceLevelChangeEventArgs when the performance level changes.