Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

FrameTiming.CurrentCpuFrameTime

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public float CurrentCpuFrameTime;

Description

Returns the main thread CPU time of the last frame (in seconds). The CPU time includes only time the CPU spent executing Unity's main and/or render threads. Returns -1.0f if no timing information is available (for example, in the first frame or directly after resume).