Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

FrameTiming.AverageCpuFrameTime

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public float AverageCpuFrameTime;

Description

Returns the main thread CPU time as an average over the past 100 frames (in seconds). Returns -1.0f if this is not available (for example, in the first frame or directly after resume). The CPU time includes only the time the CPU spent executing Unity's main and/or render threads.