class in UnityEngine.AdaptivePerformance
/
Implemented in:UnityEngine.AdaptivePerformanceModule
This attribute is used to tag classes as providing build settings support for an Adaptive Performance provider. The unified setting system
will present the settings as an inspectable object in the Project Settings window using the built-in inspector UI.
The implementor of the settings is able to create their own custom UI and the Project Settings system will use that UI in
place of the build-in one in the Inspector. See the Extending the Editor
page in the Unity Manual for more information.
Property | Description |
---|---|
buildSettingsKey | The key that will be used to store the singleton instance of these settings within EditorBuildSettings. For more information, see the EditorBuildSettings scripting API documentation. |
displayName | The display name that the user sees in the Project Settings window. |
Constructor | Description |
---|---|
AdaptivePerformanceConfigurationDataAttribute | Constructor for attribute |