Approaches for convering shaders from a Built-In Render Pipeline project so that they work in a URP project.
| Page | Description |
|---|---|
| Convert shaders to URP with the Render Pipeline Converter | Convert any of Unity’s built-in Built-In Render Pipeline materials and shaders to URP materials and shaders. |
| Upgrade custom shaders for URP compatibility | Rewrite the incompatible sections of Built-In Render Pipeline shader code to work with URP. |