Resources for configuring and troubleshooting shadows in the Universal Render Pipeline (URP).
| Page | Description |
|---|---|
| Optimize shadow rendering | Optimization techniques that help you make shadow rendering faster in your project. |
| Configure shadow resolution | Configure the shadow resolution of the directional light and the additional lights. |
| Add screen space shadows | Add a Screen Space Shadows Renderer Feature to calculate shadows from a render texture instead of shadow cascades. |
| Screen space ambient occlusion | Resources for adding a Renderer Feature to darkens creases, holes, intersections and surfaces that are close to each other in real-time. |
| Visualize shadow cascades | Visualize shadow cascades to make configuration easier. |
| Troubleshooting shadows in URP | Techniques for troubleshooting shadow rendering. |