Version: Unity 6.3 Beta (6000.3)
Language : English
Optimizing arrays
Introduction to TransformHandle API

Using unmanaged API for transform operations

The TransformHandle API is an alternative to the Transform API. Unlike the Transform component (a managed class), TransformHandle is an unmanaged struct, which makes it fully compatible with the Burst compiler.

Page Description
Introduction to TransformHandle API Introduction to the TransformHandle API and the key differences from the Transform API.
TransformHandle API code examples Code examples that demonstrate the difference between Transform and TransformHandle API.

Additional resources

Optimizing arrays
Introduction to TransformHandle API