Connect your application to the Profiler to measure its performance.
The way you connect to the Profiler depends on the platform you want to profile your application on.
| Topic | Description |
|---|---|
| Collect performance data on a target platform | Connect the Profiler to a device that’s running your application. |
| Collect performance data in Play mode | Profile in Play mode in the Unity Editor. |
| Collect performance data about the Unity Editor | Profile the Editor process. |
| Build Profiles Profile settings reference | Adjust how the Profiler connects to your application when you build it. |