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                Returns
                
                  AutoScope
        IDisposable struct which calls Begin and End automatically.
      
               
              
                Description
                Creates a helper struct for the scoped using blocks.
               
              
        
          Begin is called in the constructor and End in the Dispose method.
Note: Auto is thread safe and can be used in jobified code.
       
              
        
using Unity.Profiling;
public class MySystemClass
{
    static ProfilerMarker s_SimulatePerfMarker = new ProfilerMarker("MySystem.Simulate");
    public void UpdateLogic()
    {
        using (s_SimulatePerfMarker.Auto())
        {
            // ...
        }
    }
}