Specifies a scope in which a callback gets called before each property is rendered.
                Defines a scope in which a callback function is set to be called before each property is rendered.
                Additional resources: BeginPropertyScope.
using UnityEngine; using UnityEditor;
class MyEditor : EditorWindow { void OnGUI() { using (var s = new EditorGUIUtility.PropertyCallbackScope((rect, property) => { Debug.Log($"About to draw property path {property.propertyPath}"); })) { // Block of code with controls } } }
| Constructor | Description | 
|---|---|
| EditorGUIUtility.PropertyCallbackScope | Begin an PropertyCallbackScope. | 
| Method | Description | 
|---|---|
| Dispose | Releases the callback. |