Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Tile.CreateOrUpdateSecondary

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Declaration

public static WSA.Tile CreateOrUpdateSecondary(WSA.SecondaryTileData data);

Declaration

public static WSA.Tile CreateOrUpdateSecondary(WSA.SecondaryTileData data, Vector2 pos);

Declaration

public static WSA.Tile CreateOrUpdateSecondary(WSA.SecondaryTileData data, Rect area);

Parameters

data The data used to create or update secondary tile.
pos The coordinates for a request to create new tile.
area The area on the screen above which the request to create new tile will be displayed.

Returns

Tile New Tile object, that can be used for further work with the tile.

Description

Creates new or updates existing secondary tile.

TileId is required to be set in data, displayName is required when creating and can not be updated. When used to create new tile, this function displays a request on the screen. Tile will be created if user agrees to pin it to start screen.