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Returns
AutoScope
IDisposable struct which calls Begin and End automatically.
Description
Creates a helper struct for the scoped using blocks.
Begin is called in the constructor and End in the Dispose method.
Note: Auto is thread safe and can be used in jobified code.
using Unity.Profiling;
public class MySystemClass
{
static ProfilerMarker s_SimulatePerfMarker = new ProfilerMarker("MySystem.Simulate");
public void UpdateLogic()
{
using (s_SimulatePerfMarker.Auto())
{
// ...
}
}
}