Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

NativeArray<T0>.ReinterpretStore

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Declaration

public void ReinterpretStore(int destIndex, U data);

Parameters

destIndex Index in the underlying array where the data is to be stored.
data The data to store.

Description

Reinterpret and store data starting at underlying index as a different type.