Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

NativeArray<T0>.ReinterpretLoad

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Declaration

public U ReinterpretLoad(int sourceIndex);

Parameters

sourceIndex Index in the underlying array where the load should start.

Returns

U The loaded data.

Description

Reinterpret and load data starting at underlying index as a different type.