Version: Unity 6.1 Alpha (6000.1)
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NativeArray<T0>.Equals

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Declaration

public bool Equals(NativeArray<T> other);

Parameters

other The NativeArray to compare against.

Returns

bool True if the two NativeArray instances are the same, false otherwise.

Description

Compares two NativeArray<T0> instances.

Two NativeArray<T0> instances are considered the same if they point to the same underlying memory buffer, and have the same length.


Declaration

public bool Equals(object obj);

Parameters

obj The object to compare against.

Returns

bool True if the NativeArray and the object are the same, false otherwise.

Description

Compares a NativeArray<T0> instance and an object.

A NativeArray and an object are considered the same if they point to the same underlying memory buffer, and have the same length.