MeshGenerationContext.painter2D

public UIElements.Painter2D painter2D;

Description

The painter object used to issue 2D drawing commands. Use this object to draw vector shapes such as lines, arcs and Bezier curves.

// This example draws a Bezier curve using the Painter2D class.

using UnityEngine; using UnityEngine.UIElements;

[RequireComponent(typeof(UIDocument))] public class Painter2DExample : MonoBehaviour { public void OnEnable() { var doc = GetComponent<UIDocument>(); doc.rootVisualElement.generateVisualContent += Draw; }

void Draw(MeshGenerationContext ctx) { var painter = ctx.painter2D; painter.lineWidth = 10.0f; painter.lineCap = LineCap.Round; painter.strokeColor = Color.red;

painter.BeginPath(); painter.MoveTo(new Vector2(10, 10)); painter.BezierCurveTo(new Vector2(100, 100), new Vector2(200, 0), new Vector2(300, 100)); painter.Stroke(); } }

Did you find this page useful? Please give it a rating: