Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Tilemap.AddTileFlags

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Declaration

public void AddTileFlags(Vector3Int position, Tilemaps.TileFlags flags);

Parameters

position Position of the Tile on the Tilemap.
flags TileFlags to add (with bitwise or) onto the flags provided by Tile.TileBase.

Description

Adds the TileFlags onto the Tile at the given position.