Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Tile.GetTileData

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Declaration

public void GetTileData(Vector3Int position, Tilemaps.ITilemap tilemap, ref Tilemaps.TileData tileData);

Parameters

position Position of the Tile on the Tilemap.
tilemap The Tilemap the tile is present on.
tileData Data to render the tile. This is filled with Tile, Tile.color and Tile.transform.

Returns

void Whether the call was successful. This returns true for Tile.

Description

Retrieves the tile rendering data for the Tile.