Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

ITilemap.RefreshTile

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Declaration

public void RefreshTile(Vector3Int position);

Parameters

position Position of the Tile on the Tilemap.

Description

Refreshes a Tile at the given XYZ coordinates of a cell in the :Tilemap.

The Tilemap will retrieve the rendering data, animation data and other data for the Tile and update all relevant components.