Specifies the manufacturer name of the processor in the user's device (Read Only).
With SystemInfo.processorManufacturer
and SystemInfo.processorModel values, you can categorize the devices running Unity applications to gather accurate performance metrics. You can use this data to test and optimize your application for improved performance.
Returns unknown
on WebGL platforms which don't support this property.
Additional resources: SystemInfo.processorModel
using UnityEngine; using TMPro; public class NewBehaviourScript : MonoBehaviour { public TMP_Text DisplayText; private string _processorManufacturer;
void Start() { _processorManufacturer = SystemInfo.processorManufacturer; DisplayText.text = _processorManufacturer; } }