Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Sprite.textureRectOffset

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public Vector2 textureRectOffset;

Description

Gets the offset of the rectangle this Sprite uses on its Texture to the original Sprite bounds. If Sprite mesh type is FullRect, offset is zero.