Minimal indexed word size. Default is 2.
using System.Linq; using UnityEditor; using UnityEditor.Search; using UnityEngine; /// <summary> /// The property minWordIndexationLength is used to prevent indexing too many small /// variations of words. By default it is set to 2, meaning that one-letter variations /// won't be indexed, but you can control /// how many character word variations are indexed. /// </summary> static class Example_SearchIndexer_minWordIndexationLength { [MenuItem("Examples/SearchIndexer/minWordIndexationLength")] public static void Run() { var si = new SearchIndexer() { // Search query will have to include at least the first 5 characters to return any results. minWordIndexationLength = 5, minQueryLength = 5 }; si.Start(); var di = si.AddDocument("document1"); si.AddWord("technologies", 0, di); si.Finish(() => { OnIndexReady(si); // Dispose the SearchIndexer when you are done with it. si.Dispose(); }); } private static void OnIndexReady(SearchIndexer si) { Debug.Assert(si.Search("tech").Count() == 0, "tech should not return any match"); Debug.Assert(si.Search("techno").Count() == 1, "No result were found"); } }