Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Screen.width

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public static int width;

Description

The current width of the screen window in pixels (Read Only).

This is the actual width of the player window (in full-screen it is also the current resolution).

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Example : MonoBehaviour { void Start() { //Output the current screen window width in the console Debug.Log("Screen Width : " + Screen.width); } }