SceneVisibilityManager.Show

Declaration

public void Show(GameObject gameObject, bool includeDescendants);

Declaration

public void Show(GameObject[] gameObjects, bool includeDescendants);

Parameters

gameObject GameObject to show.
gameObjects Array of GameObjects to show.
includeDescendants Whether to include descendants.

Description

Shows a GameObject, or an array of GameObjects, and its descendants.


Declaration

public void Show(SceneManagement.Scene scene);

Parameters

scene Scene containing GameObjects to show.

Description

Shows all GameObjects in scene.


Did you find this page useful? Please give it a rating: