Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Scene.IsValid

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Declaration

public bool IsValid();

Returns

bool Whether this is a valid Scene.

Description

Whether this is a valid Scene. A Scene may be invalid if, for example, you tried to open a Scene that does not exist. In this case, the Scene returned from EditorSceneManager.OpenScene would return False for IsValid.